Project Needlemouse is Sonic the Hedgehog 4. The new game will be released episodical on WiiWare, Xbox Live Arcade and Playstation Network. The Xbox 360 and Playstation 3 will feature HD graphics, while the Nintendo Wii version will use some sort of motioncontroll. The best part is that Sonic 4 is back to it’s original 2D roots, where Sonic belongs. The first episode will be released Summer 2010.
SEGA® Europe Ltd. and SEGA® of America, Inc. today announced the first game developed specifically for the download market from the world’s fastest hedgehog. Sonic the Hedgehog 4 Episode I will be available via download on Microsoft XBLA, Sony PSN and Nintendo WiiWare, bringing with it the addictive classic 2D side scrolling action that Sonic fans have been waiting for.
Sonic the Hedgehog 4 Episode I offers sublime 2D gameplay through beautifully rendered HD environments. Fans will be able to speed through each level with the classic Spin Dash move, and destroy enemies using the Homing Attack. Sonic the Hedgehog 4 Episode I sees the return of the much-loved special stages and takes players through a variety of different Zones, all inspired by the Mega Drive era.
Each level from Sonic the Hedgehog 4 Episode I is separately selectable from the main menu, making it easy for players to replay their favorite sections as they wish. Long time fans will not be disappointed as they rejoin the action and face all new intense boss battles against everyone’s favourite villain – the ever devious and evil – Dr. Eggman!
“Sonic the Hedgehog 4 Episode I is a return to the classic game style of the original Sonic games” commented Gary Knight, European Marketing Director SEGA Europe Ltd. “It’s great to be able to offer fans of the Sonic series the type of game they have been asking for in a high definition experience.”
Sonic the Hedgehog 4 Episode I will be available in Summer 2010 for XBLA, PSN, and WiiWare.
blog.us.playstation.com is running a series of video about the new controller for Playstation 3. They have now come to part 2 of the series (you can watch the first part here). It’s an interview with Anton Mikhailov, a software engineer in SCEA’s Research & Development department.
Blog.eu.playstation.com have posted a video with a interview of Richard Marks and Anton Mikhailov which are the mastermind behind the new motion controller for PlayStation 3, a Behind The Scenes With SCEA Research & Development (Part 1).