Amiga Launches New Version of AmigaAnywhere

Pressrelease taken from

Amiga Launches New Version of AmigaAnywhere

Digital environment offers new features and upgrades on multiple devices

2008 International CES

LAS VEGAS–(BUSINESS WIRE)–Amiga, Inc. announces the availability of AmigaAnywhere™ version 2, the first phase of the Amiga OS. The new platform offers more features and flexibility to safely move content from a physical to a digital environment and instantly run all types of content on a variety of devices, including mobile phones, cameras, audio and video players, STBs, laptops, PCs and servers. The latest version of AmigaAnywhere facilitates rich-media content featuring extraordinary audio-visual quality, high-speed interactive gaming, education and entertainment anytime, anywhere.

“The Amiga world has waited long enough,” said Bill McEwen, President of Amiga Inc. “AmigaAnywhere is the step forward we’ve been diligently pursuing, making it easy to instantly and safely run all types of content on their favorite devices. And we’re thrilled to be able to unveil this during CES at Digital Experience and hope to identify an additional, new set of strong hardware partners as well.”

New features of AmigaAnywhere 2 include a device-independent, single, ubiquitous Virtual Environment (VEN) that functions across different operating system and the Internet. Under the new platform, consumers are able to have the same user experience to engage in activities such as listening to music, surfing the net, buying video, editing photos, or working on work contracts. AmigaAnywhere dynamically scales the applications/services to the accessory device.

About Amiga
Amiga, Inc., founded in 1983, is a computer software and game company, building on a legacy and leading the way in multimedia development by providing developers with hardware-independent technologies for writing and porting applications to new platforms and interactive devices. For almost two decades its award-winning software has been a mainstay for motion picture studios, multimedia creators, and digital entertainment enthusiasts around the world. For more information, visit